True Nukes


Adds realistic nuclear blasts, and more nuclear options, including various scales of atomic artillery shell, as well as atomic cannon shells. Also adds thermobaric weapons (these are like fuel air bombs), which act as early game nukes. Simulates the blast wave, thermal impact, crater and fireball of nuclear weapons.

Content
4 months ago
1.0 - 1.1
38.6K
Combat

b [Fixed] Crashes on loading (angelsrefining)

2 years ago

The game crashes on loading. Says there is a problem with the mod. What other information can I provide to help solve the problem?
angelsrefining 0.12.1
truenukes 0.2.7 - > 0.2.8

2 years ago

Yeah, I think this is the same problem as at the end here:
https://mods.factorio.com/mod/True-Nukes/discussion/61cca05469cb6862ac89797c
I've had a brief look, but it seems like a nightmare to delve into - I'll have another look now, but I am quite busy at the minute.

2 years ago

What other mods does it take to cause the crash?

1 year, 11 months ago

I can't get the problem just using angels and truenukes... I'll need a list of mods to make any progress

1 year, 10 months ago

I just got this report posted to me on angels discord and github...
https://github.com/Arch666Angel/mods/issues/787
is the reference... details in there...

not sure why an ingredients name is being removed and not the whole table row, but that is the problem with the atomic-bomb recipe from what i could see

1 year, 10 months ago

OK, yep, got it.
I accidentally used the wrong variable name, so it came out as nil.
Problems with not using an IDE I guess...

1 year, 10 months ago

This should be fixed now (presuming its the same as in the other thread on this).

New response