Ever since 0.6, toggling the trade panel results in an error on single player, but not on multiplayer. In a map started in v0.5. no other mods.
I don't know enough lua to figure out how to test in the game, but did that version change trades_menu from a boolean to a struct? if so, the onPlayerConnect function reinitializes it correctly for multiplayer, but that never happens in single player. the fact that I can save the multiplayer game and still get the error in single player makes me think I've got the wrong explanation though.
Error while running event Transportorio::on_lua_shortcut (ID 36)
Transportorio/control.lua:1044: attempt to call method 'toggle' (a nil value)
stack traceback:
Transportorio/control.lua:1044: in function
<Transportorio/control.lua:1041>
I like the concept of this mod, but it's a lot more work than I thought it would be. Still going to slug it out and try to finish. would be great if it worked with LTN, but I need the practice of vanilla trains too.