I have one big network with 1300+ depots total and at least 3k drones in this network. There is this problem I found out - drones tends to stuck on load/unload/starting trip. They just hang out on depots with their pals, sharing tales about other depots, I guess, before taking off - usually they are stuck for few seconds. I noticed this weird behaviour in last 15-ish hours of game, when my number of depots and drones kinf od blew up (pretty much doubled over the course of ~20 hours of ~100h of total game time. I'm running it with Krastorio2, on stable 60 UPS all the time. I observe this on depots where path is one tile wide (they all sit by road, just one tile away from it), on depots with very wide path, and on depots directly connected to road - so all types I currently have in base. It isn't particulary annoying, since they get their job done in the end and it isn't hurting throughput that much usually, but it is something that just catches they eye, when most of the drones are stuck on starting depots for up to 20s.
Now, I wonder - is this something purely mod related or it is just pathfinding being wonky and trying to recalculate paths for tousands of drones at once a tad too slow?