Transport Drones on Asphalt

by drdozer

Let transport drones drive on the roads you already build with: the full Asphalt Roads set, PyIndustry's py-asphalt, water-ford's cobblestone ford and path — and asphalt in space. Wooden crossings stay foot-traffic-only by design.

Content
2 days ago
1.1 - 2.1
4.69K
Transportation

Changelog

Version: 0.2.2
Date: 21. 10. 2026
  Features:
    - Added water-ford as an optional dependency (>= 1.1.0): the cobblestone ford and cobblestone
      path join the transport-drone road set via is_road_tile. The wooden crossings intentionally
      stay player-only (unregistered; their water-tile layer blocks drones).
    - New data-final-fixes normalisation: Transport_Drones' road processing overwrites road items'
      place_as_tile with a non-inverted condition ("may not be placed on water") — restored the
      cobblestone ford's water-only bridging rule; and road_network's load-path rebuild admits
      tiles only with a road-exact collision mask — normalised the cobblestone ford tile after
      water-ford's final-fixes stamps (verified by the ford-smoke depot-matrix cases).
Version: 0.2.1
Date: 21. 10. 2026
  Bugfixes:
    Raised the optional pyindustry floor to >= 3.1.6 — the Factorio 2.1 release verified to ship
    the py-asphalt item/tile this mod integrates with (zip-inspected); the old 1.5.4 floor predates
    the Factorio 2.1 line and could never load alongside it.
Version: 0.2.0
Date: 21. 10. 2026
  Features:
    - Updated for Factorio 2.1.
    Changed dependencies to the official Transport Drones 2.1 line (Transport_Drones >= 2.1.4),
    which restores modded road-surface support upstream, replacing the drdozer fork
    (now retired). Dropped the Meglinge-fork conflict (that line is retired).
    Raised the optional AsphaltRoadsPatched floor to >= 1.5.0 (the Factorio 2.1 line, as used
    by civtorio); the old 1.4.x line is Factorio 2.0 only.
Version: 0.1.7
Date: 30. 09. 2025
  Bugfixes:
    Changed dependencies to use my forked version of transport drones as it contains a patch that
    renabeles modded road surfafces.
Version: 0.1.6
Date: 04. 05. 2025
  Features:
    - Updated for factorio 2.0
    - Updated compattibility with forks of transport drones and asphalt roads.
Version: 0.1.5
Date: 20. 06. 2023
  Features:
    - Integration with Bulk Rail Loader to allow loaders and unloaders to cross road surfaces.
Version: 0.1.4
Date: 01. 06. 2023
  Features:
    - Aslphalt road speeds boosted to 200% to match the faster roads surface speed
Version: 0.1.3
Date: 17. 03. 2023
  Features:
    - Py asphlalt road tiles now works again with the new major PY release
Version: 0.1.2
Date: 12. 08. 2022
  Features:
    - Support for py asphalt tiles as roads
    - Moved SE, Aslphal Roads and pyindustry to optional dependencies
Version: 0.1.1
Date: 20. 07. 2022
  Bugfixes:
    - Switched the dependencies over so that asphalt is gated behind transport system rather than the other way around
Version: 0.1.0
Date: 19. 07. 2022
  Features:
    - Added basic integration to allow transport drones to drive on asphalt