Indeed... I found out the issue, and fixed it (I actually fixed it before, but didn't publish.... :( )
Great! Not at home right now, but I'll try it when I get back.
Yes, replace LTN with mine, so happy, he is my nemesis (Well, I am pretty sure he doesn't even know I exist, and he does a great job anyway, but I like to have nemesis... :D )
Sorry, no can do! I've never used LTN yet, just know it exists. When I got Factorio last year, I was inspired by Aavak's "Let's play" series (starting at episode 5 or 6, I think) where he tried to set up a smart rail network just with combinators. Had to give up then (bad planning), but want to try again -- even if it's not in a vanilla game.
Last question: Did you try my other mod, Train Automated Caller? This one is quite powerful, and can easily distinguish as well between different kind of cargos, and their content etc.
Not yet. Actually, I really want to try to do the train routing and dispatching without too much help of other mods. In my previous attempt (which started as a direct copy of Aavak's setup, although he quit his series just as it got interesting), I distinguished between fluid and solid cargo trains by measuring the length of trains (using dummy branch-offs and reading the state of rail signals). Being able to set a signal on each train directly will make it easier and also allow for more flexibility as I'll be able to use different train lengths as the game progresses.
I assume it is not so easy to use it, as it requires some logic to configure it. If you have the opportunity, I would be glad to have some feedback about it
Many thanks :D
Niko
I might give it a try, but I'm a really slow player, so feedback in the very near future is unlikely.
Thank you for your efforts!
Andreas