Rivens Realistic Train Acceleration (based on cargo)


This mod makes train acceleration more realistic and depend on the amount of Cargo. (youtube demo included)

Tweaks
10 months ago
1.1
3.24K
Trains

i [solved] Relative weight values

1 year, 7 months ago

Hey there!
Love your mod and how it makes trains behave more naturally and saves my immersion from breaking :P

I'm currently trying it out with the Freight Forward modpack which includes some mechanics around trains and ships having /10 storage (Klonan's mini trains are added with only 2 stacks per wagon and regular trains are pushed further down with 4 slots, and cargo ships with 100 slots), with the intention to encourage stuffing materials into containers (deadlock crating) rather than direct loading.

I noticed your mod makes loco and wagon weights to 10x which I find great, but the mod setting for per stack weight (kg) is set to 250 by default. I was trying to to increase it to 2500 but the setting doesn't allow values more than 1000.

So here's the suggestion: Instead of having absolute stack weights, would be great if you can set per-stack weight = (base wagon weight / no. of slots) for all registered wagon prototypes, in a more relative fashion - at least at default and set that into mod settings for people to tweak. This would still output 250 for (10000/40) or (5000/20) in normal game scenarios and scale with modded trains and ships. You can also allow bigger values for per-stack weight for the masochists out there :)

What do you think?

1 year, 7 months ago

Hey raw1claw, I installed the mod and found a, dare I say, better way... :-)

I find the item in the cargo-wagon stack, and IF it is an item of the "Intermodal Container" mod (which "Freight Forward" uses), I lookup the recipe to create the item, like: "2000 iron-ore + 1 container", then take the original item (iron ore). Using the stack-size for iron ore I calculate how many stacks those 2000 items would fill. The stack count is multiplied by the mod-setting (250kg).

This way you can have a train with both "iron-ore" and "ic-container-iron-ore" in the same wagon, and it will all be calculated properly, using the mods recipes.

1 year, 7 months ago
(updated 1 year, 7 months ago)

Using the "Intermodal Container" mod, I filled a vanilla train with 4 cargo wagons (LCCCC), each with 5 stacks of 2000x iron ore (40000 iron ore) and it had quite a rough time getting around using solid fuel... which seems reasonably balanced.

In v0.1.18 I tweaked it a bit, and reduced the virtual stack-count by halve, to compensate for the "Freight Forward" mod halving the stack-size for quite a few bulk-items.

1 year, 7 months ago

Aha! So you built proper integration for FF and IC. Thanks!

Will test soon and let you know if anything feels inconsistent. Cheers!

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