Train Schedule Signals

by Helfima

Simple ways of scheduling trains.

Content
14 days ago
1.1 - 2.0
5.14K
Trains

g Crash on copy/paste

3 months ago

I did a copy paste of one train station (with Schedule Signals) and pasted onto a train station that did not have signals:

3771.739 Error MainLoop.cpp:1508: Exception at tick 14563015: The mod Programmable Train Stop Naming (1.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event programmable-train-stop-naming::on_entity_settings_pasted (ID 37)
programmable-train-stop-naming/control.lua:46: attempt to index local 'source_settings' (a nil value)
stack traceback:
programmable-train-stop-naming/control.lua:46: in function <programmable-train-stop-naming/control.lua:40>
3771.739 Error ServerMultiplayerManager.cpp:84: MultiplayerManager failed: "The mod Programmable Train Stop Naming (1.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event programmable-train-stop-naming::on_entity_settings_pasted (ID 37)
programmable-train-stop-naming/control.lua:46: attempt to index local 'source_settings' (a nil value)
stack traceback:
programmable-train-stop-naming/control.lua:46: in function <programmable-train-stop-naming/control.lua:40>"
3771.739 Info ServerMultiplayerManager.cpp:808: updateTick(14563015) changing state from(InGame) to(Failed)
3771.739 Info SteamContext.cpp:456: Leaving lobby...

3 months ago

hello, It's not "Train Schedule Signals", you must contact "Programmable Train Stop Naming" I can't do nothing
I tried without my mod and that crash too.

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