Adds a new biter faction: Toxic biters, spitters and worms! They spread a deadly poison cloud and may infect buildings, taking control of turrets and other things.
I started up a space age run with bob's enemies, some other dependencies and everything was running great until we tried taking out a nest. Destroyed everything but the "Super Poison Spawner" which wouldn't take any damage from any of the early weapons we had. It would drop 1 hp and go back to max instantly. Has anyone ran into this problem?
So I thought it was invulnerable (the Super Poison Spawner) but it took damage from ramming it with a vehicle, albeit it healed up in like 3 seconds the 1/10th of damage taken. so i'm wondering if the regen is just insanely high for some reason?