Thermodynamically Compliant Reactors

by Maxorio

Neighbor bonus simply makes Nuclear Reactors burn fuel faster.

Tweaks
7 hours ago
2.1
12
Power

Changelog

Version: 0.0.9
Date: 23.10.2026
  Info:
    - fixed "Overheating Nuclear Reactors" breaking again
Version: 0.0.8
Date: 19.10.2026
  Info:
    - Hid technical entries from factoriopedia
Version: 0.0.7
Date: 18.10.2026
  Info:
    - Fixed debug log
    - Improved perfomance in on_nth_tick runtime
Version: 0.0.6
Date: 18.10.2026
  Info:
    - remade update function to correctly process reactor neighbors
    - fixed deconstruction orders dissapering
    - fixed double ghosts appearing after destruction
Version: 0.0.4
Date: 17.10.2026
  Info:
    - added a system to make kill/loses statistic count show basic reactors
    - a single reactor is now treated as custom nuclear-reactor-bonus-0
    - on_entity_died excluded from triggers to prevent excess system load on nuclear meldtowns
Version: 0.0.3
Date: 13.10.2026
  Info:
    - added cross-mod compatibilty for "Overheating Nuclear Reactors"
Version: 0.0.2
Date: 30.09.2026
  Info:
    - Public release
    - Chat debug option
    - Safe deletion option
    - Quality compatible