Yes, that's the problem with the reactors; the counter-balance in TA is that these things explode violently. The explosion part is far harder to implement in Factorio due to the fact that defense lines, when that level of technology is reached, are far too stable.
However, insanely expensive or not, I'd be a nice addition.
And in speaking about defensive lines, the ARM Annihilator would be cool as well. A powerful weapon system that uses energy instead of rounds, much like lasers, to take out high health targets at a range, before these said bitters have a chance to take chunks out of the base.
All good paths to take, and I agree with the CORE designs as well; ARM's large reactor con-towers are a bit bland. However, but there is still one problem: balancing. The structure itself might have huge mineral costs or require something costly to feed it and/or turn it on. Maybe take a bit inspiration from the silo, but instead of launching a rocket, you're building up catalyst and building the internals, etc. for your free energy reactor.
However, for another idea on the table, the Vanilla Berthas are underwhelming. They have too small of Areas of Effect, have a small auto-firing range, and require ammunition. With this big-free-energy-reactor, you need a place to put your electricity, and in that case, a Big(er) Bertha. Of course, it's core counterparts, the rapid-fire versions, (Vulcan and Buzzsaw) and the TA: Escalation upgrades to the base design are all applicable as well.
However, this is just another idea, pursue all of these constructs at your own leisure.
(Final Note: Those CORE Fusion Gens are far too close together for my comfort...)