Teleportation_Redux

by Silari

Mid and late-game techs for teleportation devices. Adds beacons which allow teleportation between them, and equipment that allows teleporting within vision range, including radars, using a remote. Both methods require power proportional to the distance traveled. Also includes optional telelogistics technology which transfers items from a Teleprovider chest to a selected Beacon (hit R on the chest to set it). Original by Apriori, updated to 0.17+ by Silari.

Content
9 days ago
0.17 - 2.0
11.0K
Transportation

i [DONE] Energy Info

3 years ago

There is no info about the energy on the mod itself, the beacon dont show how much energy it consumes or have stored.

3 years ago

Due to the way the engine works, a beacon can't show the currently stored energy as part of the tooltip. Hovering over a beacon will show a window with a bar showing the percentage of charge though.

Next version should include more information in the descriptions about energy storage and usage, and the popup window for selected beacon will show exact energy values. Barring any issues in testing, it should be up in a few hours.

3 years ago

Nice, i love this mod, thank you.

3 years ago

In lieu of a separate bug report, I'll add right here that you misspelled "MJ" as "MW" in control-teleportation.lua:Teleportation_ShowBeaconReminder

;-)

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