I think that everything should use more electricity. Perhaps even ten-fold. Same with the recipes for the teleporters and the telelogistic chests, they need late game resources, and lots of 'em. And the research for teleporters seems available too early, I think that the teleporters should be unlocked with high-tech science packs at least, and personal teleporters with purple and yellow packs.
The telelogistics feature is massively over powered, I think it should require space science packs at LEAST, perhaps even to craft them as well as research. And it shouldn't be able to teleporters for free. Would it be possible to have it consume X amount of power for Y amount of items sent?
This is one of my favourite mods, but it dwarfs the need to build highways for car transport, and even the need for trains when you get around to making enough telelogistics chests.
This is, of course, just my opinion. Perhaps an option to somehow toggle an "experience" mode for the mod, with increased power usage, recipe and research costs? Regardless, this is a great mod, and I'm going to be using it for all of my saves.