Technology Price Multiplier

by Jobus

Precisely tweak technology costs with decimal multipliers (0.5x, 1.2x, etc.), offering fine-tuned control beyond the vanilla game's integer-only setting. Also includes advanced options for infinite tech and tier-based cost scaling.

Tweaks
6 days ago
2.0
2.95K
Cheats

g [✅Fixed] Some Mods overwrite these changes

6 days ago

Jobus, would you mind adding some optional dependencies? I'm finding that space exploration and krastorio 2 both go back and edit the unit cost of some technologies after this mod, breaking some of the scaling.
This is most apparent right around the space-science-pack stage. technologies like industrial furnace, and its children wind up being very cheap in context.

I've fixed this for now in a local copy, but I tend to like to play multiplayer, and I don't have a way to reliably adjust load order of other mods without just re-uploading this with that change, and I'd rather avoid that.

thanks

6 days ago

Hey, thanks for pointing this out, I wasn't aware of it. I updated the mod, adding those two and some other overhaul mods as hidden optional dependencies.

New response