Fixed the last issue in 0.1.12.
Also wrt blueprints, found that switch was ignored if "Show signal in ALT-info mode" option was unchecked, as entities.lua was setting switchbutton.flags = {'hide-alt-info'}
, removing all other flags from there, which should be {'placeable-neutral', 'player-creation', 'hide-alt-info'}
.
Did update a bunch of english locale strings too, which seemed to be worded rather strangely and confusingly to me.
I'm not a native english speaker either though, and tend to be a bit dyslexic, so not entirely sure if resulting strings are great either, but hopefully at least an improvement :)
Moved changelog to changelog.txt from mod description, and added basic mod options/keybinds info there, so that it'd be less empty.