A comprehensive upgrade to Biters, making them a considerable challenge at all stages of the game. Bigger biters will split into smaller biters, nests will spawn biters when they die, and as evolution increases, so will the number of enemies you will have to face! Compatible with all (hopefully) mods that add new enemies.
Mods introducing new content into the game.
Version: 1.0.6 Changed: - Updated to Factorio v1.1 - Added a toggle to swarm mitigation - Moved all settings into Startup instead of map
Version: 1.0.5 Changed: - Updated to Factorio v18
Version: 1.0.4 Changed: - Fix for potential desync if people change settings mid-game and then have another player join. - Also removed walls as counting as 'player buildings destroyed
Version: 1.0.3 Changed: - Removed erroneous debug line - Increased default for player spawn deaths to account for biters wiping out walls
Version: 1.0.2 Feature: - Added a setting to dynamically reduce the number of spawns if you are getting overrun Changed: - Removed dependency on Stdlib
Version: 1.0.1 Changed: - Added French translation
Version: 1.0.0 Date: 25.03.2019 Major Features: - Initial release, scans and creates a list of smaller enemies to spawn on death. Should work for all mods