Story Missions - [Scenario Pack]


New campaign mod for Factorio contains a total of 10 full scripted missions. Each mission has a series of mandatory and optional tasks. You can enjoy more than 20 hours of pure gameplay and lore-friendly story about YOU, the engineer who survived the harsh conditions of the unknown planet where crash-landed years ago. How to play? Just install and then click on NEW GAME button. You will see missions in the menu. For more info, check the mod portal. Locales: EN,CZ,SK,RU,DE,PL,KO,FR,ES,CN

Scenarios
11 months ago
1.1
21.4K

b Crashes on Mission 6

1 year, 9 months ago
(updated 1 year, 9 months ago)

The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'newindex'
...Data/Roaming/Factorio/temp/currently-playing/control.lua:1638: in function 'action'
__core
/lualib/story.lua:99: in function 'story_update'
...Data/Roaming/Factorio/temp/currently-playing/control.lua:1831: in function <...Data/Roaming/Factorio/temp/currently-playing/control.lua:1828>


This is what I get after defeating the 3 big worms at South.

I admit I had to unlock some technologies using console commands (Utility Science pack was not unlocking even when I had done pre-requisite)
I wanted to unlock the logistics system ASAP.

I loaded the auto save, locked (i.e. made the techs false) the same techs (Logistics system & utility science pack), but it still crashed.

Mod Version 2.1.7

1 year, 9 months ago

Hi, we solve it on discord ;-)

New response