Stats GUI


Displays various statistics, such as biter evolution, playtime, and more. Blends in with the game's FPS/UPS indicator. Similar to EvoGUI.

Utilities
25 days ago
1.1 - 2.0
121K

Changelog

Version: 1.6.1
Date: 2024-10-30
  Bugfixes:
    - Fixed that "show playtime in days" did not display correctly for anything beyond one day. (#5)
    - Fixed that the stats GUI would overlap the train GUI control hints; it now hides itself completely. (#4)
Version: 1.6.0
Date: 2024-10-15
  Changes:
    - Updated to Factorio 2.0.
    - Changed default value of "adjust for fps/ups indicator" to false.
  Bugfixes:
    - Fixed incorrect localisation for playtime-in-days feature.
    - Fixed that the day counter did not account for ticks_per_day on the surface. (#3)
Version: 1.5.0
Date: 2023-12-20
  Features:
    - Added a per-player setting to show game playtime in days. (#2)
  Changes:
    - The GUI will be hidden while in a cutscene. (#1)
  Bugfixes:
    - Fixed that some mod settings had two info icons.
Version: 1.4.1
Date: 2022-02-03
  Bugfixes:
    - Fixed a crash when the Stats GUI window is destroyed by another mod
Version: 1.4.0
Date: 2022-01-26
  Features:
    - Added setting to adjust GUI position for the clock
Version: 1.3.0
Date: 2021-08-15
  Features:
    - Added position sensor (disabled by default)
    - Research finished sensor will show an infinity symbol if no progress is being made
Version: 1.2.0
Date: 2021-03-11
  Features:
    - Added a setting to fill the space where the FPS/UPS indicator should be, for those who play without it
Version: 1.1.0
Date: 2021-02-24
  Features:
    - Added nearby pollution sensor (disabled by default)
    - Added remote interface to allow other mods to add custom sensors and preprocessors
  Bugfixes:
    - Fixed that the mod was updating GUIs for players who were not currently online
    - Fixed the research time to finish sensor would be completely borked in multiplayer
Version: 1.0.0
Date: 2021-02-17
  Features:
    - Initial release