Hey, love the mod, tho I found few issues.
1) Krastorio adds balistics to weapons and such the poor engineer tends to shoot itself instead of biters. Not painful, just blocking the bullets.
Idea: Make smaller or remove hitboxes from legs ?
2) In MP, players that joined and left leave behind their spidertron behind, making that area unusable.
Idea: Tie spidetron to the player that spawned it.
3) Flamethrower. My guess is that you used tank flamethrower, so it won't leave fire on the ground. This is kinda making it pointless, because shotgun is somewhat more usable (more range, and possibly more damage), but I am not sure if you can add normal flamethrower to vehicles.
Idea: Change it for normal flamethrower, or option to change it into different weapon.
4) This is somewhat tied to 3). Mods that add more weapons, feel more or less useless. For example Krastorio adds sniper and impulse rifle.
Idea: This is probably just asking to add synergy support to Krastorio (which I kinda expected, since there is a statement, that these mods are comatible O=)), but making the weapon slots somewhat customizable, would be lovely.
These are my issues and ideas with the mod so far. I will add more info if need be.
Edit: 5) Considering tieing spidertron to the player is an option, transfering player modifiers to spidetron user would be also nice.