v0.4.0 (current dev branch)
Select a group with the squad remote shortcut
Turn on follow mode
Connect a normal remote to one of the group
Click anywhere else, and that one goes to that location, but the others go in the opposite location
I suppose that I'd expect them to not respond whilst they are in follow mode?
I'm trying to understand your mod in order to finish the Spidertron Waypoints compatibility, but this section of code has me confused: https://github.com/npc-strider/spidertron-squad-control/blob/dev/control.lua#L237-L278
It is the bit that causes the above (presumably wrong) behaviour, but I can't work out when it as supposed to be used. Getting rid of it fixes the above issue (well almost... ideally you'd cancel the autopilot straight away in the deleted section instead of waiting for on_nth_tick to catch it, but it doesn't make much difference). I can't find any other part that it affects. Is there something that I'm missing?