Spidertron squad control [0.5.0 BETA RELEASE]


adds a spidertron squad remote so you don't have to use 100 remotes to control your spider army. also adds a follow mode for your spider army. And a better entity-follow tool that doesn't require you to link every single spidertron individually Beta versions available on GitHub for testing: https://github.com/npc-strider/spidertron-squad-control/releases

Utilities
4 years ago
1.0 - 1.1
7.47K

b Crash report

4 years ago

Error while running event Spider_Control::on_player_used_spider_remote (ID 166)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
Spider_Control/control.lua:149: in function <Spider_Control/control.lua:132>
stack traceback:
[C]: in function 'index'
__Spider_Control
/control.lua:149: in function <Spider_Control/control.lua:132>

Occurred after trying to direct a singular spidertron with the usual remote that belongs to a squad. Don't know if the squad was messed up by something else.

4 years ago

This looks like the same crash as this one, already reported and appearently fixed for the coming release.

4 years ago

yep, i released a hotfix for it just now

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