Mods introducing new content into the game.
Version: 1.1.4 Date: 2022-10-11 Changes: - Added configuration for recipe cost. Bugfixes: - Fixed advanced solar panel entity not having a custom icon.
Version: 1.1.3 Date: 11.02.2022 Bugfixes: - Changed prototype names to avoid conflict with other mods.
Version: 1.1.2 Date: 28.04.2021 Bugfixes: - Fixed advanced accumulator not requiring accumulator research to unlock. - Replaced chemical science requirement for advanced accumulator with production science, as this is used in the recipe. - Removed unnecessary advanced electronics requirement for both advanced accumulator and solar panel.
Version: 1.1.1 Date: 21.01.2021 Changes: - 1.1 version with same features as 1.0.1.
Version: 1.0.1 Date: 21.01.2021 Bugfixes: - Fixed accumulator flow limits.
Version: 1.1.0 Date: 21.01.2021 Changes: - 1.1 version with same features as 0.1.0.
Version: 0.1.0 Date: 21.01.2021 Changes: - Added a 3x3 accumulator to match the solar panel. Bugfixes: - Fixed small issue in solar panel graphic.
Version: 0.1.6 Date: 26.12.2020 Changes: - 1.0 version with the same features as 0.1.5.
Version: 0.1.5 Date: 26.12.2020 Changes: - Fixed recipe balancing to be proportional to output, not area. - Added rounding on production time.
Version: 0.1.4 Date: 26.12.2020 Changes: - Added setting to change output. - Solar panel recipe now depends on output. (Higher output gives a more expensive panel). - Advanced solar panels now take production science to unlock.
Version: 0.1.3 Date: 24.11.2020 Bugfixes: - Fixed research icon scale. - Changed research name for consistency. - Added slight tint to icon to distinguish it from the base solar panel.
Version: 0.1.2 Date: 24.11.2020 Changes: - Updated to 1.1. - Renamed to be more concise.
Version: 0.1.1 Date: 15.11.2020 Bugfixes: - Fixed a naming error.