|Created:||2 years ago|
|Latest Version:||1.0.27 (2 years ago)|
|Factorio version:||0.13 - 0.15|
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1.0.27 - factorio 0.15 compatible
1.0.26 - correct a strange bug in on_player_left_game
1.0.25 - add a validity check on player_mem.promoter.valid in update_window()
1.0.24 - correct a bug with the spacebook tools when selected area has 0 size
- try to minimize the number of calls to update_nb_players_force().
1.0.23 - add a button to launch RSO generation at force spawing point (if RSO mod installed...).
Using remote.call("RSO", "addStartLocation", pos, player)
See RSO doc for more information :
1.0.22 - add a spacebook tool item+menu to prepare map (generate ore, fluid patches, wipe resources, wipe trees, kill aliens in an area, etc...)
- reorganize whole code for local functions
1.0.21 - try to detect autopvp to avoid automatic guest force assignement.
- when initial guest force assignement, set player_mem.force.
1.0.20 - correct a bug when changing rights of a disconnected player.
1.0.19 - factorio 0.14 compatible
1.0.18 - problem to reintegrate body after avatar deco and force destroyed...
(do not reset player_mem.force anymore in init_player)
1.0.17 - updated utils + message_force bug
- add inventory slots to force guest, not to lose items during force changes.
1.0.16 - integrate new backer_name function
1.0.15 - adapt to new find_entities working on whole surface.
- new message_force function
1.0.14 - corrects a migration version compare mistake, password check default off (because tehre is password feature on factorio servers now)
1.0.13 - integrate new sprite buttons. bug on the scanner on ghosts.
1.0.11 - use force events, in case some other mod creates or merge forces. If mod installed on an existing game, do not change force of players. Correct init_player. Change close_windows.
1.0.9 - correct bug on time functions migrated to surface
1.0.8 - adapt mod to new API connection/deconnexion events.
1.0.7 - 0.13 compatible. restrictions on force neutral (that hosts resources, trees, rocks, etc...). No more window popup on avatar teleport. Rework of initialisation routines. Custom license.
1.0.4 - correct a bug when installing on an existing game with players deconnected.
1.0.3 - main bar icon with yellow glow while player shielded/immune (purpose: not to forget to unshield). Correct the message when force become friend in one-way with another force (no automatic reciprocity).
1.0.2 - unbanned player is activated again.
1.0.1 - hange button locations/priority. Minor bugs.
1.0.0 - Initial release!