Changes the Collision Mask for Rail Signals and Chain Signals to be independent of Rails. This allows freer placement, for those builds with low spacing, or converting between LHD and RHD when not otherwise possible. Should work for any modded signals and signals in disguise as well Disclaimer: the mod author takes no responsibility for any problems or difficulty with debugging intersections made using this mod
Small changes concerning balance, gameplay, or graphics.
Show dependencies that this mod has on other mods
Show mods that depend on this mod
Show all regular dependencies (Excludes hidden optional dependencies and dependant mods that have >100 dependencies)
Dependency that are required for this mod to work
Mods that are incompatible with this mod
Dependencies that this mod supports but are not required
Optional dependencies that are hidden by default.
This mod: Sort by position in the mods dependency list.
From other mods: Sort by dependency type
Sort by dependency type
Sort alphabetically by name of the dependant mod
Sort by version comparison
Sort by download count of the dependant mod
Dependency | 718K | |
---|---|---|
Built-in dependency |
base | - |
?
Optional dependency |
RailSignalPlanner | 23.4K |
?
Optional dependency |
cargo-ships | 216K |
?
Optional dependency |
KNF_Realistic_Electric_Trains_fix | 2.25K |
?
Optional dependency |
space-exploration-postprocess | 476K |