noice, thanks. Didn't really expect them to be added lol, but i'm glad they're here. There's nothing like KubeJS for Factorio (that i can find, at least) - so i can't configure mods as much as i normally would in a modpack. Next best thing is to ask devs to add options for it lol.
would also be nice if the research names for both this and mark 3 were changed to match vanilla's (becoming "Portable solar panel Mk 2").
also noticed that both mods don't let you leave the extra research and science pack fields blank. Would be nice if you could do that for it to be ignored rather than having to add some text (I just entered "0" on them, but still). Also, they don't require the Processing Unit research despite requiring it in their recipes (would be nice if there was an option to change the mark 2 panel to only use advanced circuits).