Each planet is replaced by a hyperbolic projection of limited size.
Requires the Infinite Resources dependency to be playable. It is also strongly recommended to put 'Fulgora Islands' map sliders to the max.
There is an issue with Fulgora map generation algorithm: islands are too small. You cannot even place rail ramp and station with one wagon for scrap island (3M+)
As a suggestion: do no change size of the islands just truncate map on borders.
Thank you for the mod! I like new challenges that comes with small space.
There is an issue with Fulgora map generation algorithm: islands are too small. You cannot even place rail ramp and station with one wagon for scrap island (3M+)
As a suggestion: do not change size of the islands just truncate map on borders.
Thank you for the mod! I like new challenges that comes with small space.
You’re quite right, the Fulgora islands problem was why I picked the lower radius of curvature in the past. I would like to make the higher values work as I think they’re more fun.
It’s a tricky technical puzzle to customize the terrain gen per planet. Until we solve it, I suggest rebooting the game with a large radius when generating Fulgora, and I may make a larger radius the default.