Adds a per-planet map radius startup setting for modded planets (Muluna, Vesta, Moshine) to Small Space Age, so each modded world can have its own bespoke size instead of all sharing the global default radius. Muluna is a moon and defaults to a smaller size.
Mods introducing new content into the game.
Version: 0.2.0
Date: 2026-08-05
Features:
- Adds a per-planet curvature (hyperbolic radius) startup setting for the vanilla planets.
- Defaults Gleba curvature to 0.5 (vanilla feature size at the map centre) instead of Small
Space Age's 1.25, so plantable-soil bands stay wide enough for agricultural towers to farm.
- All other vanilla planets default to Small Space Age's own values, so nothing changes for
them unless you opt in (e.g. lower Vulcanus to enlarge tungsten patches).
- Adds console commands to apply changes to an existing save. Both take a planet name so they
work on any Small Space Age planet, and both run as mod commands (not /c) so they do NOT
permanently disable achievements:
/ssamp-apply <planet> - update the surface's curvature/radius only, leaving terrain and
buildings intact; pair with a regenerate-terrain mod (or explore
fresh chunks) to lay down the new terrain. Safe on a built planet.
/ssamp-regen <planet> - update and clear the planet's chunks for a full fresh regenerate.
Destructive: removes anything built there; move off the planet first.
Version: 0.1.0
Date: 2026-07-17
Features:
- Adds bespoke Small Space Age map-radius startup settings for Muluna, Vesta and Moshine.
- Each modded planet's setting only appears when its mod is enabled.
- Default radii: Muluna 900 (a moon, smaller than the planets), Vesta 1600, Moshine 1300.