Changelog
Version: 0.5.1
Date: 2024-02-12
Changes:
- Nullius: Recipe to recycle bricks into sand & gravel
Version: 0.5.0
Date: 2024-02-10
Changes:
- Add Nullius module
- Buff Nullius Heat Pipes & Heat Exchangers
Version: 0.4.17
Date: 2023-11-03
Changes:
- Fiddle with Core fragment outputs some more
Version: 0.4.16
Date: 2023-10-16
Changes:
- Rebalance bzmods core fragment amounts
Version: 0.4.15
Date: 2023-10-16
Changes:
- Add Big Mining Drill productivity bonus to fit in between mk2 and mk3
Bugfixes:
- Misc compatability fixes for recent SE updates
Version: 0.4.14
Date: 2023-02-24
Changes:
- Buff K2SE endgame energy storage 10x to be more endgame-y
Version: 0.4.13
Date: 2022-12-13
Changes:
- Refactor some things to be either vanilla-only or modded-only as appropriate
Version: 0.4.12
Date: 2022-09-24
Combat Balancing:
- Buff the spikiness of AAI Spiked Steel Walls. (10% -> 66% damage reflection)
Version: 0.4.11
Date: 2022-09-21
Bugfixes:
- Cleanup old stuff
Version: 0.4.10
Date: 2022-09-20
Combat Balancing:
- Imersite rifle ammo is now an upgrade from Uranium ammo, stacking damage types
Version: 0.4.9
Date: 2022-09-17
Bugfixes:
- Ignore script-created entities in wallrepair script. Fixes a crash with the Ruins mod.
Version: 0.4.8
Date: 2022-09-17
Bugfixes:
- Add a check for the existence of recipes we're modifying, just in case something weird is missing.
Version: 0.4.7
Date: 2022-09-17
Changes:
- Deprecate Obelisk
Version: 0.4.6
Date: 2022-09-06
Changes:
- Buff K2 Advanced Assembling Machine a bit
- Module slots 4->6, base crafting speed 5->6
Version: 0.4.5
Date: 2022-09-02
Changes:
- Make flat solar panels placeable on empty space
Version: 0.4.4
Date: 2022-08-06
Bugfixes:
- Exempt Spaceship walls from wall-repair script to prevent crash on ship launch
Version: 0.4.3
Date: 2022-07-24
Changes:
- Add Kiln recipes to K2 advanced furnace
- I'm resisting the urge to add kiln recipes back to the Industrial Furnace because that's a very specific design choice they made. K2 Advanced Furnace should totally be fair game though.
- Bump modules slots on Adv furnace from 5 to 6 to make it a direct upgrade from Industrial furnace
- Add Industrial Furnace to Adv Furnace recipe to make it literally a direct upgrade
Version: 0.4.2
Date: 2022-07-14
Changes:
- Improve power outputs on higher tier reactor equipment
Version: 0.4.1
Date: 2022-07-13
Changes:
- Methane ice uses less Cryonite slush
Version: 0.4.0
Date: 2022-07-07
Changes:
- Support SpaceX v.6
- Improve Rare Metal & Lithium usage in Data Card Substrate
Version: 0.3.8
Date: 2022-01-07
Changes:
- Make rocket fuel slightly cheaper
Version: 0.3.7
Date: 2022-01-06
Changes:
- Improve wall repair script
Version: 0.3.6
Date: 2022-01-06
Changes:
- Make landmines immune to ALL damage. This will be bad for PvP scenarios, but I'll deal with that if it ever becomes relevant.
Version: 0.3.5
Date: 2022-01-06
Combat Balancing:
- Tweaked values to be slightly less OP while still useful against high-tier enemies & nests
Version: 0.3.4
Date: 2022-01-06
Combat Balancing:
- Artillery & Nuclear shockwave Buffs
Version: 0.3.3
Date: 2020-12-18
Combat Balancing:
- Reduce Cannon/Double Cannon turret ranges to 50/40
- Increase Krastorio Railgun turret range to 70
- Change wall repair from 10HP/60 ticks (1sec) to 1HP/5 ticks (1/12sec)
Features:
- Add High Temp Oil Processing, using nuclear reactor steam for more Petroleum
Version: 0.3.2
Date: 2020-12-04
Features:
- Integrate wall auto-repair
Version: 0.3.1
Date: 2020-12-04
Bugfixes:
- Match prototype names to actually work on 1.1
Version: 0.3.0
Date: 2020-12-04
Changes:
- Bump Factorio version to 1.1
Version: 0.2.7
Date: 2020-12-01
Features:
- Ported my old pre-0.17 Obelisk of Light turret. It "works", but is kinda underwhelming so far.
Version: 0.2.6
Date: 2020-11-30
Features:
- New "Deep Pumpjack", with a +500% productivity bonus to make your oil patches last longer, but low speed and high energy usage for roughly similar total oil / sec output.
Balancing:
- Krastorio Mining Drills Mk 2 & 3 get a +50% / +100% productivity bonus, and have 7x7 / 9x9 mining range.
Version: 0.2.5
Date: 2020-11-01
Balancing:
- Let Turret Logistic Interfaces use Storage chests instead of Requester for early game ammo logistics
Version: 0.2.4
Date: 2020-10-30
Bugfixes:
- Set range modifier to cannon ammo as well
Version: 0.2.3
Date: 2020-10-30
Bugfixes:
- Learn how packaging and changelogs work
Version: 0.2.2
Date: 2020-10-30
Combat Balancing:
- Buff Cannon Turret Range
Version: 0.2.1
Date: 2020-10-01
Changes:
- Initial packaging of 1.0 branch for Mod Portal upload.
- Currently consists of just a simple tweak to the Krastorio2 sand-to-landfill recipe.