Six's Tweaks


A mod to mod the mods I want to modify a bit. Yo dawg.

10 months ago
1.0 - 1.1
68

Changelog

Version: 0.5.1
Date: 2024-02-12
  Changes:
      - Nullius: Recipe to recycle bricks into sand & gravel
Version: 0.5.0
Date: 2024-02-10
  Changes:
      - Add Nullius module
      - Buff Nullius Heat Pipes & Heat Exchangers
Version: 0.4.17
Date: 2023-11-03
  Changes:
    - Fiddle with Core fragment outputs some more
Version: 0.4.16
Date: 2023-10-16
  Changes:
    - Rebalance bzmods core fragment amounts
Version: 0.4.15
Date: 2023-10-16
  Changes:
    - Add Big Mining Drill productivity bonus to fit in between mk2 and mk3
  Bugfixes:
    - Misc compatability fixes for recent SE updates
Version: 0.4.14
Date: 2023-02-24
  Changes:
    - Buff K2SE endgame energy storage 10x to be more endgame-y
Version: 0.4.13
Date: 2022-12-13
  Changes:
    - Refactor some things to be either vanilla-only or modded-only as appropriate
Version: 0.4.12
Date: 2022-09-24
  Combat Balancing:
    - Buff the spikiness of AAI Spiked Steel Walls. (10% -> 66% damage reflection)
Version: 0.4.11
Date: 2022-09-21
  Bugfixes:
    - Cleanup old stuff
Version: 0.4.10
Date: 2022-09-20
  Combat Balancing:
    - Imersite rifle ammo is now an upgrade from Uranium ammo, stacking damage types
Version: 0.4.9
Date: 2022-09-17
  Bugfixes:
    - Ignore script-created entities in wallrepair script. Fixes a crash with the Ruins mod.
Version: 0.4.8
Date: 2022-09-17
  Bugfixes:
    - Add a check for the existence of recipes we're modifying, just in case something weird is missing.
Version: 0.4.7
Date: 2022-09-17
  Changes:
    - Deprecate Obelisk
Version: 0.4.6
Date: 2022-09-06
  Changes:
    - Buff K2 Advanced Assembling Machine a bit
    - Module slots 4->6, base crafting speed 5->6
Version: 0.4.5
Date: 2022-09-02
  Changes:
    - Make flat solar panels placeable on empty space
Version: 0.4.4
Date: 2022-08-06
  Bugfixes:
    - Exempt Spaceship walls from wall-repair script to prevent crash on ship launch
Version: 0.4.3
Date: 2022-07-24
  Changes:
    - Add Kiln recipes to K2 advanced furnace
    - I'm resisting the urge to add kiln recipes back to the Industrial Furnace because that's a very specific design choice they made. K2 Advanced Furnace should totally be fair game though.
    - Bump modules slots on Adv furnace from 5 to 6 to make it a direct upgrade from Industrial furnace
    - Add Industrial Furnace to Adv Furnace recipe to make it literally a direct upgrade
Version: 0.4.2
Date: 2022-07-14
  Changes:
    - Improve power outputs on higher tier reactor equipment
Version: 0.4.1
Date: 2022-07-13
  Changes:
    - Methane ice uses less Cryonite slush
Version: 0.4.0
Date: 2022-07-07
  Changes:
    - Support SpaceX v.6
    - Improve Rare Metal & Lithium usage in Data Card Substrate
Version: 0.3.8
Date: 2022-01-07
  Changes:
    - Make rocket fuel slightly cheaper
Version: 0.3.7
Date: 2022-01-06
  Changes:
    - Improve wall repair script
Version: 0.3.6
Date: 2022-01-06
  Changes:
    - Make landmines immune to ALL damage. This will be bad for PvP scenarios, but I'll deal with that if it ever becomes relevant.
Version: 0.3.5
Date: 2022-01-06
  Combat Balancing:
    - Tweaked values to be slightly less OP while still useful against high-tier enemies & nests
Version: 0.3.4
Date: 2022-01-06
  Combat Balancing:
    - Artillery & Nuclear shockwave Buffs
Version: 0.3.3
Date: 2020-12-18
  Combat Balancing:
    - Reduce Cannon/Double Cannon turret ranges to 50/40
    - Increase Krastorio Railgun turret range to 70
    - Change wall repair from 10HP/60 ticks (1sec) to 1HP/5 ticks (1/12sec)
  Features:
    - Add High Temp Oil Processing, using nuclear reactor steam for more Petroleum
Version: 0.3.2
Date: 2020-12-04
  Features:
    - Integrate wall auto-repair
Version: 0.3.1
Date: 2020-12-04
  Bugfixes:
    - Match prototype names to actually work on 1.1
Version: 0.3.0
Date: 2020-12-04
  Changes:
    - Bump Factorio version to 1.1
Version: 0.2.7
Date: 2020-12-01
  Features:
    - Ported my old pre-0.17 Obelisk of Light turret. It "works", but is kinda underwhelming so far.
Version: 0.2.6
Date: 2020-11-30
  Features:
    - New "Deep Pumpjack", with a +500% productivity bonus to make your oil patches last longer, but low speed and high energy usage for roughly similar total oil / sec output.
  Balancing:
    - Krastorio Mining Drills Mk 2 & 3 get a +50% / +100% productivity bonus, and have 7x7 / 9x9 mining range.
Version: 0.2.5
Date: 2020-11-01
  Balancing:
    - Let Turret Logistic Interfaces use Storage chests instead of Requester for early game ammo logistics
Version: 0.2.4
Date: 2020-10-30
  Bugfixes:
    - Set range modifier to cannon ammo as well
Version: 0.2.3
Date: 2020-10-30
  Bugfixes:
    - Learn how packaging and changelogs work
Version: 0.2.2
Date: 2020-10-30
  Combat Balancing:
    - Buff Cannon Turret Range
Version: 0.2.1
Date: 2020-10-01
  Changes:
    - Initial packaging of 1.0 branch for Mod Portal upload.
    - Currently consists of just a simple tweak to the Krastorio2 sand-to-landfill recipe.