Six's Quality Tweaks


Making Quality Better

Tweaks
2 days ago
2.0 - 2.1
41
Manufacturing
Owner:
TheBrain0110
Source:
https://github.com/TheBrain0110/Sixs-...
Homepage:
https://github.com/TheBrain0110/Sixs-...
License:
The Unlicense (Public Domain)
Created:
1 year, 6 months ago
Latest Version:
0.2.1 (2 days ago)
Factorio version:
2.0 - 2.1
Downloaded by:
41 users

Six's Quality Tweaks

Makes Quality modules just a little bit more powerful.

  • Changes the effects of Mk 1/2/3 Quality modules from 1/2/2.5% to 1/3/5%
  • This also results in, for example, a Legendary Mk3 Quality module having a 12.5% effect, up from 6.25%. A machine with 4 Legendary Mk3 Quality modules will have 50% quality.
  • Boost the chance of chaining multiple quality level increases during crafting from a flat 10% per level to 20/15/10% for Uncommon, Rare & Epic.
  • Higher tier labs have lower science pack drains, up to 50% at Legendary (Stacks with Biolab base bonus, so Legendary Biolab has 25% drain)
  • Recyclers have a base +10% Quality Bonus. Use Speed modules to offset this when you want non-quality recycling for item deletion.
  • Machine quality level increases their module slots.
  • Add module slots to Agricultural Tower.
  • Quality level multiplies spoilage time for spoilable items.