Adds signals to allow stations to couple/uncouple trains automatically.
Mods introducing new content into the game.
Version: 0.1.1 Date: 15.8.2020 Changes: - Added contributors, license, and readme to bring project in line with github style - Added temporary thumbnail until updated graphics are prepared - Fixed formatting of changelog.txt
Version: 0.1.0 Date: 14. 8. 2020 Changes: - Hard fork from the "Automatic Coupler 0.16" mod - Changed prototypes/signals.lua to reflect updated naming conventions in base mod - Resized signal graphics to reflect new high-resolution graphics - Updated to permit loading in 1.0 Known issues: - Signal graphics are available at 64x64 only and do not have pre-rendered mipmaps - Coupling or decoupling a train that has a line assigned through the Smarter Trains mod, will result in the train losing its line assignment.
Version: 0.16.6 Date: 14.10.2018 Changes: - Changed code slightly againยฒ, this time it should make the mod compatible with all other mods that change trains. As long as the carriage type is locomotive, it will work. Credit goes to Daelin.
Version: 0.16.5 Date: 29.9.2018 Changes: - Changed code slightly again, this time it should add compatibility with the Yuoki Railway mod. Credit goes to Daelin. - Changed to better versioning system. - Added this changelog (hopefully).
Version: 1.0.4 Date: 27.9.2018 Changes: - Changed code slightly that should make the mod compatible with Bob's trains. Credit goes to SWATim.
Version: 1.0.3 Date: 14.6.2018 Changes: - Fixed a dumb, overlooked naming bug
Version: 1.0.2 Date: 14.6.2018 Info: - Initial release for 0.16