ShinyBobGFX

by Zombiee

Graphics update for Bob's mods. Buildings are colored by tier as well as adding some hi-res versions where bob hasn't yet. NO recipe changes/rebalance.

Tweaks
4 years ago
0.15 - 0.18
303

b [Fixed] Unchecking "Use ShinyBobGFX Assembling Machine" breaks mod

4 years ago
(updated 4 years ago)

Topic; gives sprite rectangle outside actual sprite size error. Couldn't get back into the game with mod enabled to disable the mod setting so I had to adjust iconchoice.lua. Mod users who uncheck this option will not be able to restart their game with the mod on.

Edit: I have tried disabling every other option and they all seem stable, this one is the only one with issues.

4 years ago

Thanks for the report. Will look into it asap.

4 years ago

Thanks! :)

I just ran into a similar issue on ShinyAngelGFX that came from disabling an option there as well, posted that one on the relevant mod page.

4 years ago

Fixed
Did you happen on that error by accident or do you actually use to old colors that Bob abandoned? Trying to decide whether to keep that option moving forward.

4 years ago

By accident, was just toggling different options to see what they look like. Same thing with AngelGFX

New response