I primarily released this because my Artisanal Reskins: Angel's Mods is sort-of expected to be used with ShinyAngelGFX, but ShinyAngelGFX has a bug that I didn't want to fix within my Reskin mod, so I made it a standalone fix.
I can make a patch that would disable ShinyAngelGFX's reskinning of the Angel's Smelting machines (because the underlying graphics have all changed, the color masks Zombiee made no longer match), but I'd personally just suggest using https://mods.factorio.com/mod/reskins-angels in the mean time. It's designed to be able to be used on top of ShinyAngelGFX, and since it uses the new Angel's Smelting graphics there's no issues.