Roughly doubles the cost of a few researches that felt cheap in comparison to other researches. Flamethrower turrets, beacons, advanced oil processing, robotics, and some personal equipment researches. These researches can feel too easy, especially on high science multiplier playthroughs.
Mods introducing new content into the game.
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Dependency | 0 | |
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Built-in dependency |
base >= 2.0.0 | - |
Built-in dependency |
space-age >= 2.0.0 | - |
Built-in dependency |
quality >= 2.0.0 | - |