Science Cost Rebalance deprecated

by Timmeri

Roughly doubles the cost of a few researches that felt cheap in comparison to other researches. Flamethrower turrets, beacons, advanced oil processing, robotics, and some personal equipment researches. These researches can feel too easy, especially on high science multiplier playthroughs.

Content
17 hours ago
2.0
0
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This mod 3 From other mods 0
Dependency types:
Default 3 Required 3 Conflict 0 Optional 0 Hidden 0
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Dependency 0
base >= 2.0.0 -
space-age >= 2.0.0 -
quality >= 2.0.0 -
Last dependency data update: 17 hours ago (for v1.0.3)