mineral water, rare materials, imersite, lead, tungsten, graphite, zircon, titanium, matter, alien tech cards
Mods introducing new content into the game.
Version: 0.1.9 Date: 02.08.2022 Changes: - tin and gas
Version: 0.1.8 Date: 12.03.2022 Changes: - Aluminium
Version: 0.1.7 Date: 22.01.2022 Changes: - Alien artifact from matter need stabilizer - Alien ore 2 yield less science, to stay true to the original mod ratios - Some new alien ore 1 recipes with penalty - alien research data is now done in bioprocessing
Version: 0.1.6 Date: 12.01.2022 Changes: - kr-matter-alien-processing alien-technology prerequisites + 1 alien tech card
Version: 0.1.5 Date: 09.01.2022 Changes: - Unlock matter to alien ore (forgot it)
Version: 0.1.4 Date: 09.01.2022 Changes: - found the matter function from k2 :P - Rebalanced alien 2 and 3 alien research data cost to be more aligned with original cost
Version: 0.1.3 Date: 08.01.2022 Changes: - stacking support
Version: 0.1.2 Date: 07.01.2022 Changes: - Matter teck - alien teck cards
Version: 0.1.1 Date: 06.01.2022 Changes: - K2 should be optional
Version: 0.1.0 Date: 06.01.2022 Changes: - Initial Release