mineral water, rare materials, imersite, lead, tungsten, graphite, zircon, titanium, matter, alien tech cards
Mods introducing new content into the game.
Version: 0.1.9
Date: 02.08.2022
Changes:
- tin and gas
Version: 0.1.8
Date: 12.03.2022
Changes:
- Aluminium
Version: 0.1.7
Date: 22.01.2022
Changes:
- Alien artifact from matter need stabilizer
- Alien ore 2 yield less science, to stay true to the original mod ratios
- Some new alien ore 1 recipes with penalty
- alien research data is now done in bioprocessing
Version: 0.1.6
Date: 12.01.2022
Changes:
- kr-matter-alien-processing alien-technology prerequisites + 1 alien tech card
Version: 0.1.5
Date: 09.01.2022
Changes:
- Unlock matter to alien ore (forgot it)
Version: 0.1.4
Date: 09.01.2022
Changes:
- found the matter function from k2 :P
- Rebalanced alien 2 and 3 alien research data cost to be more aligned with original cost
Version: 0.1.3
Date: 08.01.2022
Changes:
- stacking support
Version: 0.1.2
Date: 07.01.2022
Changes:
- Matter teck
- alien teck cards
Version: 0.1.1
Date: 06.01.2022
Changes:
- K2 should be optional
Version: 0.1.0
Date: 06.01.2022
Changes:
- Initial Release