Sandboxed LuaCombinator

by IWTDU
Program combinators with lua. Now there is a version with outputs isolated from inputs!
3 months ago
0.17 - 0.18
586

Changelog

Version: 0.4.1
Date: 2020-02-09
  Features:
    - Lua "bit32" library made accessible.
    - Added string_to_signals function from Signal Strings Library (requires Signal Strings Library mod installed).
              

Version: 0.4.0
Date: 2020-02-03
  Features:
    - Additional inputs and outputs are implemented.
    - Reworked input and output api (support for multiple inputs/outputs, optimization).

  Bugfixes:
    - Storing references of prototypes data tables in global variables will not make impossible to save game anymore.
              

Version: 0.3.4
Date: 2020-01-31
  Bugfixes:
    - Fixed saving game was impossible and leads to game crash.
              

Version: 0.3.3
Date: 2020-01-29
  Features:
    - Some game api elements made available.
              

Version: 0.3.0
Date: 2020-01-29
  Features:
    - Added combinator with outputs isolated from inputs.
              

Version: 0.2.3
Date: 2020-01-28
  Features:
    - Mod settings are per-player now.

  Bugfixes:
    - Fixed bugs found in multiplayer.
    - Fixed bugs related to mod settings.
              

Version: 0.2.1
Date: 2020-01-23
  Bugfixes:
    - Fixed error when adding mod to save.
              

Version: 0.2.0
Date: 2020-01-23
  Features:
    - New syntax highlighter.

  Changes:
    - Global variables now preserved, no need to use 'var' table anymore.
              

Version: 0.1.1
Date: 2020-01-21
  Features:
    - Factorio 0.18 update.
              

Version: 0.1.0
Date: 2020-01-20
  Features:
    - 20% faster than previous version.
              

Version: 0.0.8
Date: 2020-01-20
  Features:
    - Now 30% faster than original mod (when reading both color networks and changing output values each tick)
    - Various internal improvements.