Burning K2 Hydrogen? Speed up ingot casting? These and many other tweaks and additions are the contents of this mod!
Have other good ideas? Go suggest them, a lot of the implemented things are from the SE Discord.
Annoyed that there isn't an Advanced Centrifuge for SE/K2? Click here...
FEATURES:
- add a recipe for landfill from coal
Similar to the other landfill recipes in SE. - enable cryo-cooled ingot casting recipes and tech
Faster ingot casting recipes via cryo cooling! - enable water-cooled ingot casting recipes and tech
Faster ingot casting recipes via water cooling! - enable tweaks to alternative recipes
This currently includes:
SE: Improve the alt recipe of the Multispectral Mirror.
K2: Add new alt recipe for RCUs using the Li-S battery.
K2: Add new alt recipe for flying robot frames using the Li-S battery.
BALANCE:
- make molten metal denser
Increases density of molten metal by a factor of 2. Note: Denser doesn't mean more ingots from same amount, but means easier transportation in high volumes. - increase crafting speed of Casting Machine from 1 to 2
Because SE default is crazy and you need an insane number of casters. - make kiln recipes available in higher tier furnaces
Kiln recipes are e.g. stone -> stone bricks. This option is basically reverting a SE 0.6 change. - enable possibly nicer Thermofluid recipe numbers
...for possibly nicer ratios of Radiators. (e.g. instead of 50 -> 49 it's now 51 -> 50) - disable certain burner buildings in space (there is no oxygen!)
Makes the AAI Burner Turbine, the vanilla non-electric boiler and the K2 Gas Power Plant not placeable in space.
It doesn't make sense to be able to burn things without oxygen and it also increases the value of the Isothermic Generator because that one is intended for space use.
K2 FIXES:
- swap output slots of Electrolysis Plant
...to match inputs of Chemical Plants for some recipes. - enable fix for oversight that cargo size of logi bots is too large
Will get removed from mod if fixed officially. - set Uranium Fuel Cells stack size to 10 as possibly intended by SE
K2 FEATURES:
- fixes various iron/steel graphics issues with item icons and recipe icons.
- enable advanced Explosives recipe and tech
Advanced alternate recipe for Explosives made via Ammonium Nitrate. - enable additional techs and processing recipes for Mineral Water
Includes filtering Mineral Water to water and boiling Mineral Water for resources. - enable fuel value for Hydrogen and Light Oil
Fluids with fuel value can be used in generators that take fluids like the K2 Gas Power Station or the SE Fluid Isothermic Generator. - enable 415°C Steam recipe in the Electric Boiler
415°C is what Steam Turbines in K2 take. - enable 900°C Steam recipe in the Electric Boiler for whatever reason
It's probably good for something... right? - switch K2 graphics to vanilla
Disables the K2 graphics for iron plates, copper plates and sand and uses the vanilla graphics instead. Also updates corresponding recipes. The steel plate uses the silver plate graphics from Artisanal Reskins: Angel's Mods by Kirazy because the vanilla beam graphics is already in use by K2.
K2 BALANCE:
- reduce AAI Industrial Furnace module slots by 1
Because otherwise the K2 Advanced Furnace isn't enough of an upgrade. - reduce Advanced Chemical Plant crafting speed from 8 to 6
Because it was way too strong. It is still very good and still has increased module slots. - enable rebalance of Uranium Fuel Cell cost (Read the info of this option!)
Slightly reduces the cost because it was unreasonable high. (Also accordingly balances the output of the reprocessing recipe.) Note: enabled/disabling this option after setting up uranium fuel cell reprocessing means you need to re-set the recipes in the centrifuges! - enable rebalance of Iridium and Holmium dirty water filtering
Makes Holmium and Iridium dirty water filtering slightly less useless via slightly increasing results of the recipes. - enable rebalance of steel casting, as it was not good enough compared to steel from iron plates
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