SE K2 BZ Adjustments

by JanJB99

This Mod adjust the way Krastorio2 Space Exploration and Very BZ (including ALL BZ Mods) are working together. The Major difference is, that only Iron, Copper, Stone, Coal and Aluminum spawn on Nauvis while every other ore needs to be obtained differently until it can be imported from foreign Planets.

Content
7 months ago
1.1
253
Mining Fluids Manufacturing

b Simple Rifle Magazine error pops up

9 months ago

23.733 Loading mod BrassTacks 1.2.8 (data-final-fixes.lua)
23.795 Loading mod bismuth 0.1.8 (data-final-fixes.lua)
23.859 Loading mod IfNickel 1.0.17 (data-final-fixes.lua)
23.922 Loading mod omnimatter_permutation 2.1.7 (data-final-fixes.lua)
24.578 Script @omnimatter_permutation/data-final-fixes.lua:121: Omnipermute complete, total recipes in data.raw: 8888
24.659 Loading mod manganese 0.0.4 (data-final-fixes.lua)
24.725 Loading mod plutonium-energy-k2-bz-compat 0.1.3 (data-final-fixes.lua)
24.790 Loading mod SE-K2-BZ-Adjustments 0.2.1 (data-final-fixes.lua)
24.793 Error ModManager.cpp:1625: mod "SE-K2-BZ-Adjustments" Load failure:SE-K2-BZ-Adjustments/recipes.lua:15: attempt to index local 'magazinerecipe' (a nil value)
stack traceback:
SE-K2-BZ-Adjustments/recipes.lua:15: in main chunk
[C]: in function 'require'
SE-K2-BZ-Adjustments/data-final-fixes.lua:2: in main chunk
24.795 Loading mod core 0.0.0 (data.lua)
25.191 Checksum for core: 466641612
25.260 Error ModManager.cpp:1625: Error in assignID: recipe-category with name 'crafting' does not exist.

Source: default (utility-sprites).
25.378 Initial atlas bitmap size is 16384
25.378 Created atlas bitmap 2048x784 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
25.385 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
25.452 Parallel Sprite Loader initialized (threads: 13)
25.675 Sprites loaded
25.692 Generated mipmaps (5) for atlas [0] of size 2048x784
25.692 Custom mipmaps uploaded (99)
25.700 Factorio initialised
25.713 Mods to disable:Module loading failed:SE-K2-BZ-Adjustments/recipes.lua:15: attempt to index local 'magazinerecipe' (a nil value)
stack traceback:
SE-K2-BZ-Adjustments/recipes.lua:15: in main chunk
[C]: in function 'require'
SE-K2-BZ-Adjustments/data-final-fixes.lua:2: in main chunk

9 months ago

Thanks for posting the error.

Please try with Version 0.2.2.

If it still throws an error, please send me your mod-list.
It seems to be a compatability error.

9 months ago
(updated 9 months ago)

24.152 Error ModManager.cpp:1625: Error in assignID: item with name 'rifle-magazine' does not exist.

Source: armor-piercing-rifle-magazine-steel (recipe).
24.605 Initial atlas bitmap size is 16384
24.605 Created atlas bitmap 4096x1360 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
24.612 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
24.678 Parallel Sprite Loader initialized (threads: 13)
24.854 Sprites loaded
24.871 Generated mipmaps (5) for atlas [0] of size 4096x1360
24.871 Custom mipmaps uploaded (99)
24.872 Error ControlSettings.cpp:859: compaktcircuit-control-click (custom-input): unknown key_sequence: CONTROL+mouse-button-1
24.873 Error ControlSettings.cpp:859: follow-drone (custom-input): unknown key_sequence: return
24.877 Custom inputs active: 191
24.884 Factorio initialised
24.900 Mods to disable:Module loading failed:Error in assignID: item with name 'rifle-magazine' does not exist.

Source: armor-piercing-rifle-magazine-steel (recipe).

My mod list is a little long, I list big content mod bar

se+k2+Bz all mod+BrimStuff+LasingAround+ThemTharHills+Big Bags+Cargo Ships+RealisticFusionPower+manganese+Bismuth+rp_steam_roboports+Transport Drones+Plutonium Energy+Brass Tacks+
If I Had A Nickel+Bob's Electronics SE KR+Missile Defense Systems+
Advanced Centrifuge

9 months ago
(updated 9 months ago)

Sorry. It took me a while.

I loaded up a Game with all the Mods you listed and it worked without any Issues.

Could you please upload your mod-list.json (usually "user\AppData\Roaming\Factorio\mods") after loading up the game where you got the error in this Google Drive Folder:

[REMOVED LINK]

Thanks!

9 months ago

Sorry, Google is not accessible in my area, do you have an email

9 months ago
(updated 9 months ago)

Sure!
[Removed Email]

9 months ago

Has been sent

New response