Both Humvees are available for crafting at the start of a new game without learning the technology.
I compared the code with other tech mods and "enabled = false" should be in the parameter "normal = { }". I'm not a coder and don't know how to call these things.
Example:
{
type = "recipe",
name = "sa-humvee",
normal = {
energy_required = 15,
enabled = false,
ingredients = {
{"advanced-circuit", 15},
{"car", 1},
{"engine-unit", 8},
{"iron-plate", 20},
{"steel-plate", 10},
{"electric-engine-unit", 25}
},
result = "sa-humvee"
}
}
Or (this is how it is if only one type of recipe is used.)
{
type = "recipe",
name = "sa-humvee",
energy_required = 15,
enabled = false,
ingredients = {
{"advanced-circuit", 15},
{"car", 1},
{"engine-unit", 8},
{"iron-plate", 20},
{"steel-plate", 10},
{"electric-engine-unit", 25}
},
result = "sa-humvee"
}
Sorry for my English.