RoboTank

by smcpeak

RoboTank is a tank that drives and shoots automatically, following the lead of a manually piloted commander vehicle.

Content
3 years ago
0.15 - 1.1
5.66K
Combat

Changelog

Version: 1.3.0
Date: 01.12.2020
  Compatibility:
    - Update to be compatible with Factorio 1.1.
Version: 1.2.0
Date: 02.02.2020
  Compatibility:
    - Update to be compatible with Factorio 0.18.
Version: 1.1.1
Date: 03.05.2019
  Bugfixes:
    - Attempt at fixing reported but unreproduced crash when exiting a train.
Version: 1.1.0
Date: 18.04.2019
  Features:
    - RoboTanks can now fire cannon shells in addition to bullets.
    - RoboTank turret now visibly points toward its target (previously it always pointed forward).
  Balance:
    - The RoboTank turret traverse speed now matches that of the tank turret (0.006) rather than the static gun turret (0.015).
    - Eliminate the short "preparing" delay associated with a turret beginning to fire.
Version: 1.0.1
Date: 14.04.2019
  Bugfixes:
    - Tolerate (do not crash upon finding) modded vehicles with nil last_user field.
Version: 1.0.0
Date: 05.04.2019
  Features:
    - In multiplayer, allow each player to control their own squad of tanks.
    - Tanks now maneuver more carefully at low speed so the squad can stop more smoothly.
    - Diagnostic log verbosity is now configurable.
Version: 0.4.2
Date: 02.04.2019
  Bugfixes:
    - Fix crash when loading RoboTank into a map where another player was in a vehicle.
Version: 0.4.1
Date: 22.03.2019
  Features:
    - Make the color of RoboTanks configurable.
Version: 0.4.0
Date: 05.03.2019
  Compatibility:
    - Update to be compatible with Factorio 0.17.
  Bugfixes:
    - Reduce tendency of RoboTanks to endlessly circle after commander stops.
Version: 0.3.3
Date: 21.10.2018
  Bugfixes:
    - Putting the transmitter into player quickbar would crash.
  Features:
    - Add configurable ammo check period and number of moved magazines.
Version: 0.3.2
Date: 23.09.2018
  Bugfixes:
    - Resolve conflict with walls-block-spitters mod that caused RoboTanks to self-destruct on placement.
    - Crash if robotank hidden turret deconstructed by a robot.
  Balance:
    - RoboTank recipe now takes 20 blue circuit, 2 seconds.
Version: 0.3.1
Date: 03.03.2018
  Bugfixes:
    - Crash due to vehicle removed by another mod without firing event.
Version: 0.3.0
Date: 19.12.2017
  Compatibility:
    - Update to be compatible with Factorio 0.16.
  Bugfixes:
    - Mod data in save file was huge due to nearby_controllers.
Version: 0.1.0 - First public release
Date: 04.12.2017
  Major Features:
    - RoboTank and RoboTank transmitter