Adds a combinator that sets Space Age infinite research based on a signal.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Entities which interact with the circuit network.
Suggestions: add a signal for clearing the active research
posted by
Ach3rnar
1 year, 1 month ago
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Ideas & suggestions |
2
last message by
nulinf
5 months ago
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Create virtual signals for each infiniate research
posted by
billbo99
1 year, 3 months ago
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Ideas & suggestions |
0
last message by
billbo99
1 year, 3 months ago
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Compatibility with Compakt Circiuts
posted by
QuingKhaos
1 year, 3 months ago
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Ideas & suggestions |
0
last message by
QuingKhaos
1 year, 3 months ago
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Hide RC Combinator until tech unlock
posted by
thekabal
1 year, 4 months ago
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General |
0
last message by
thekabal
1 year, 4 months ago
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Modded research
posted by
GXm
1 year, 7 months ago
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General |
1
last message by
Clevlore
1 year, 6 months ago
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Read infinite research level
posted by
Groch
1 year, 7 months ago
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Ideas & suggestions |
0
last message by
Groch
1 year, 7 months ago
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Usage Instructions
posted by
4M_Peri
1 year, 8 months ago
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General |
1
last message by
Clevlore
1 year, 8 months ago
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Great idea!
posted by
xaviershay
1 year, 10 months ago
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General |
1
last message by
Clevlore
1 year, 10 months ago
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Add icons for techs
posted by
dmikalova
1 year, 10 months ago
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General |
4
last message by
dmikalova
1 year, 10 months ago
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Too slow Fixed
posted by
Sopel
1 year, 11 months ago
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General |
2
last message by
Clevlore
1 year, 10 months ago
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Not Multiplayer Compatible Fixed
posted by
Nathr
1 year, 11 months ago
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Bugs |
2
last message by
Clevlore
1 year, 11 months ago
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