Rebalances a few research costs that felt too easy, especially in high science multiplier playthroughs. In addition, Logistic system and Night vision requires electromagnetic science, Kovarex and Atomic bomb requires metallurgic science. Includes option to disable any feature.
Small changes concerning balance, gameplay, or graphics.
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Dependency | 0 | |
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base >= 2.0.0 | - |
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space-age >= 2.0.0 | - |
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quality >= 2.0.0 | - |