Realistic Reactors deprecated


Add realistic nuclear reactors including a breeder reactor type and cooling tower. The reactors must be controlled through integrated circuit interface signals. The thermal energy output is dynamic and depends on reactor core temperature. The reactors require sophisticated designs of their cooling system and heat-pipe network. If the operational conditions aren't met then a reactor core meltdown with dangerous consequences occurs

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1 year, 28 days ago
0.16 - 1.1
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b True Nukes Test Site Explosion+Sarcophagus=ERROR & CRASH

6 months ago
(updated 6 months ago)

Basically if you have a sarcophagus built around a destroyed reactor and use a True Nuke (any of the super large fission and fusion ones that annihilate terrain and redecorate everything) it causes a crash if the “indestructible” sarcophagus is on a patch of land that is being destroyed. Tldr, the entity flag “indestructible” of the sarcophagus conflicts with enetity flag “complete destruction” of True Nuke mod.

6 months ago
(updated 6 months ago)

Yeah, that sounds like a bug.
You can comment or delete the line 46 in scripts\events\construct.lua file to make destructible, this will however only work for new ruins and sarcophagi.

6 months ago

Thanks!

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