Realistic Reactors


Add realistic nuclear reactors including a breeder reactor type and cooling tower. The reactors must be controlled through integrated circuit interface signals. The thermal energy output is dynamic and depends on reactor core temperature. The reactors require sophisticated designs of their cooling system and heat-pipe network. If the operational conditions aren't met then a reactor core meltdown with dangerous consequences occurs

Content
6 months ago
0.16 - 1.1
23.5K
Power

b crash when deconstructing other buildings

6 years ago
(updated 6 years ago)

Hi,

i encountered a crash when u deconstruct buildings (in my case bobs assembler), that are built already, but have outstanding modules to be delivered to.


8912.893 Error MainLoop.cpp:1035: Exception at tick 35038681: Error while running event RealisticReactors::on_pre_ghost_deconstructed (ID 91)
Entity is not ghost.
stack traceback:
RealisticReactors/control.lua:1328: in function <RealisticReactors/control.lua:1327>


u may consider every building that has things to be delivered to as beeing a ghost in some code - at least thats what it seems like to me.

reproduce:
electronic assembler (bobs)
fill with modules
blueprint
paste blueprint somewhere while !not! having enough modules
use deconstruction planer to remove the new built assembler (thus having a symbol for waiting for modules on it)

6 years ago

Should be fixed in version 2.0.3
Thanks for reporting!

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