Realistic Ores

by ouk_ouk

New look for iron, copper and uranium ores. Now, they have colors of real ores, not refined metals. Also, uranium ore glow is decreased to 70%. (Configurable and with support for other mods.)

Tweaks
3 days ago
0.15 - 2.0
11.9K
Environment

i Support for Asteroid Mining

3 months ago

Hello,

Not 100% sure how interesting this would be to most people (I am still not even personally 100% sure on whether I want to use realistic ores myself for a new playthrough), but would you consider adding support for the iron/copper/uranium (asteroid) ore chunks from the Asteroid Mining mod?

Glancing over the code of Asteroid Mining, looks like the same base icon/mask is used, and the only thing that varies between the different ore types is the tint. If you are interested, I could give it a go to experiment with different tint values to get something resembling the colour scheme of Realistic Ores (and create a PR for it). But on the (proper) texture front I probably wouldn't be much of a help. :)

Best regards,
Branko

3 months ago

I'm not a computer graphics guy either. I've got help with the original batch of textures.
Nevertheless, I'll see what I can do.
(The version I've just uploaded isn't it; I just fixed the version number.)

3 months ago

No worries, and no pressure. :)

For the time being, I've done some quick hack on top of my modpack, just in case it's helpful:

data.raw["item"]["iron-ore-chunk"]["icons"][2].tint = {a = 0.8,r = 144,g = 24,b = 8}
data.raw["item"]["asteroid-iron-ore"]["icons"][2].tint = {a = 0.8,r = 144,g = 24,b = 8}
data.raw["item"]["copper-ore-chunk"]["icons"][2].tint = {a = 0.8,r = 0,g = 77,b = 59}
data.raw["item"]["asteroid-copper-ore"]["icons"][2].tint = {a = 0.8,r = 0,g = 77,b = 59}
data.raw["item"]["uranium-ore-chunk"]["icons"][2].tint = {a = 0.8,r = 70,g = 98,b = 0}
data.raw["item"]["asteroid-uranium-ore"]["icons"][2].tint = {a = 0.8,r = 70,g = 98,b = 0}

Doesn't quite match-up fully, but at least is the correct shade if I squint a bit. We'll see, it'll take me some time until I get to the Asteroid Mining in non-cheaty way in current playthrough. :)

Best regards,
Branko

3 months ago

You can go into the files in my mod and find "commons.lua". There is a table "mainColors" with the colors I use for the map but I'm not sure if they strictly correspond with colors of my textures. I might have tweaked them to make them more visible / look nicer on the map.

3 months ago

OK, I did the textures and I think they turned out pretty well.
The new version is uploaded.

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