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15 days ago
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Changelog

Version: 1.0.5
Date: 2026-02-08
  Changes:
    - Added Missed chest counter
    - Improved top gui
    - Changed shortcut button graphic
Version: 1.0.4
Date: 2026-01-26
  Features:
    - Added a dynamic planet summary table in the detailed GUI that automatically wraps into multiple rows, supporting any number of modded planets.
    - Added individual timers for each chest in the detailed list, showing exact time remaining before despawn. - Added a GPS tracking system: each chest in the list has a 	dedicated button that generates a GPS map ping. - Added real-time distance tracking: the GUI now displays the distance in meters to each chest (only if the player is on 	the same surface).
    - Added visual [MAX] status indicators for surfaces that have reached their local chest limit.
Version: 1.0.3
Date: 2026-01-25
  Bugfixes:
    - Fixed a bug where chests could spawn on technical or temporary surfaces
Version: 1.0.2
Date: 2026-01-25
  Features:
    - Added "Themed Mode" selected categories (e.g., Ammo, Modules, Military,  Raw Materials, Science Pack, Intermediate Product).
  Changes:
    - Added a new notification system: if "Themed Mode" is active, the chat will list all currently selected categories (e.g., Ammo, Modules, Military,  Raw Materials, Science Pack, Intermediate Product).
Version: 1.0.1
Date: 2026-01-24
  Bugfixes:
    - Fixed a multiplayer bug where rendering lines could cause desyncs or unintended visibility toggles between players.

  Changes:
    - Refactored the helper line system: visual lines are now managed per-player within storage.player_settings.
    - Individual players can now toggle their own helper lines via shortcut without affecting other players on the server.