I believe this is not possible because of base Advanced Target Priorities mod.
If I'm not wrong, it doesn't accept localized names and not tries to localize them themself.
It makes it simpler and more reliable, in case if combinations of biters are called differently: for example there are two types of "Spawner eggs" in "Rampant, fixed" and both are called "Spawner egg", but their "debug-names" are different: "spawner-egg-v1-t1-drone-rampant" and "spawner-worm-egg-v1-t1-drone-rampant". First one is created by spawner spitter, second is created by spawner worm.
Because their localization names are the same, it would make it impossible to distinguish them, but by using internal names, they are distinct.
As a workaround it may be possible to add another parameter, like "display name", but those changes must be implemented in the base mod: Advanced Target Priorities