Rampant Maintenance

by Veden

Player owned machines will breakdown overtime. Configuration for entities in mod settings. Research available to offset breakdowns. Idle machines should not breakdown. Broken down machines should automatically restart after a cooldown unless destroyed by damage when breaking down

Tweaks
1 year, 10 months ago
1.0 - 1.1
2.49K

b Crash on picking up turret

3 years ago

Hi - nice mod, trying to get the level right between interesting and annoying :-)

Anyway, I get an intermittent crash (about 1 time in 50) in sandbox mode when I place a turret next to a biter nest, and then pick it up again:

The mod Rampant Maintenance (1.0.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RampantMaintenance::on_tick (ID 0)
Entity is not turret.
stack traceback:
[C]: in function 'index'
__RampantMaintenance
/libs/ProcessRecord.lua:189: in function 'predicate'
RampantMaintenance/libs/ProcessRecord.lua:72: in function 'process'
RampantMaintenance/control.lua:240: in function 'processEntity'
RampantMaintenance/control.lua:269: in function <RampantMaintenance/control.lua:254>

There are a few turrets around and an artillery turret, and that's all. I do have other mods installed: aircraft and true-nukes, but I wasn't using their assets at the time. The crash usually happens maybe a second or two after I pick up the turret, though it also happened rarely just after placement.

Thanks!

3 years ago

This should be fixed in the latest.

3 years ago

Yep seems to be fine now. Thanks for the fast response!

New response