Rampant Maintenance

by Veden

Player owned machines will breakdown overtime. Configuration for entities in mod settings. Research available to offset breakdowns. Idle machines should not breakdown. Broken down machines should automatically restart after a cooldown unless destroyed by damage when breaking down

Tweaks
1 year, 10 months ago
1.0 - 1.1
2.47K
Owner:
Veden
Source:
https://github.com/veden/rampantMaintenance
Homepage:
N/A
License:
GNU GPLv3
Created:
3 years ago
Latest Version:
1.4.0 (1 year, 10 months ago)
Factorio version:
1.0 - 1.1
Downloaded by:
2.47K users

Machines will periodically breakdown (become inactive for cooldown and take some damage). When damaged machines breakdown more damage is taken and more time is required to come back up. Tech to reduce breakdowns.

https://mods.factorio.com/mod/RampantMaintenance

Notes

  • Machines will periodically breakdown (become inactive for cooldown and take some damage)
  • Inserters
  • Labs
  • Crafting Machines
  • Mining Drill
  • Generators
  • Boilers
  • Reactors
  • Centrifuge
  • Turrets
  • Lamps
  • Radar
  • Offshore Pump
  • Burner Generator
  • Pumps
  • Oil Refinery
  • Chemical Lab
  • Artillery Turret
  • Pumpjack
  • Solar Panel
  • Accumulator
  • Turbine
  • Heat Exchanger
  • Beacon
  • Roboport
  • When damaged machines breakdown more damage is taken and more time is required to come back up
  • Tech to reduce breakdowns
  • Idle Machines should not breakdown
  • Tiles under buildings contribute to damage, breakdowns, and downtime
  • Pollution over buildings contribute to damage, breakdowns, and downtime