As to 6, I do agree there is good reason to not lock all of arsenal behind other planets. But I also don't entirely agree that arsenal should never be locked behind other planets. With things like the t3 flamethrower turret or the t3 laser turret, I think making them require off-planet research is a good thing. It gives meaning to going to other planets, making getting that research seem extremely important. Rampant bugs can be stopped, at a cost, without needing the super advanced T3 turrets. T2 tech can certainly do the job. The t3 laser turret already requires Vulcanus tech for the module, so that is off-planet already.
Right now off-planet tech in the game gives you maybe one other useful turret, the tesla turret. The railgun destroys walls, which would not be my choice for use against rampant. The vanilla rocket turret is basically a joke compared to the rapid rocket turret, to the point where I would honestly suggest you just overwrite it with the rapid rocket turret (they both need Gleba anyway). And you get artillery, which is great, but also very dangerous to use in rampant. Sticking the t3 flamethrower behind fulgara tech would make sense with the endless oil there. Some of the special walls might also make sense to put behind other planets techs, as well.
The nuclear tank and car, for example, also seem like good things to push onto other tech trees, just for interest and having a reason to go abroad.