hello, please, theres any possibility to add another tier of a more resistant wall? Since my own rampant turrets just delete walls while firing into enemies. Like the advanced laser turret, do both 20k laser and explosive dmg after some research, while the mobs dont even get scratched, while the aoe jsut delete dozen layers of walls. For what i saw, a wall that is both resistant to explosion and laser would solve all the aoe turrets friendly fire problem.
For example:
local BlastPitWallResistance = {
{
type = "physical",
decrease = 4,
percent = 40
},
{
type = "impact",
decrease = 45,
percent = 80
},
{
type = "explosion",
decrease = 1000,
percent = 99
},
{
type = "acid",
percent = 10
},
{
type = "fire",
percent = 100
},
{
type = "laser",
decrease = 1000,
percent = 99
},
{
type = "electric",
percent = 10
},
{
type = "poison",
percent = 10
}
}