Makes the game feel more like an RTS game. Adjusts the camera and game control behaviors.
Small changes concerning balance, gameplay, or graphics.
Version: 0.1.0
Date: 11JUL26
Changes:
- Initial Release
- The mod changes the overall perspective of the game
- Removes initial cutscene (a bug arises if you do not)
- Restricts building near enemy bases (adds a less intrusive message than the default)
- Restricts attacking enemy bases with throwables (this was a big problem when I played with the cvar change for setting the player to nil)
- Converts any outstanding recipies that are craftable by a player, but not by nil, into recipies craftable by nil
- Vehicles can still be entered.